Computing Quest Arcade
Computing Quest ArcadeKS3 practice · Years 7–9
Apprentice I0 XP

For teachers: setting this as class work or homework

How it works

  1. Send a unit. Share this page’s link with the unit code added to the end, for example …#y8-binary. The page opens on that unit.
  2. Students type their name at the top, then work through the Quests and the Side Quest.
  3. They press “Copy my report” and paste it into Google Classroom (or wherever you collect work). It lists scores, XP and their Side Quest answer.
  4. Award XP in your tracker from the report. The page follows Computing Quest rules: 10 XP per quest, +5 for a stretch, 10–20 XP for a Side Quest.

Progress is saved in each student’s browser only. Nothing is sent anywhere. Python activities load a small in-browser Python the first time Run is pressed.

Yellow: students type hereGreen: worked out for them